By Peter RuggieroA video game is a video game where you play as a character that’s in a video.
But what is a character, exactly?
And what makes a video a video?
And how does one know which one is the right one?
What is multimedia?, the BBC’s multimedia project, has produced a handy guide to the basics of video games.
We want to understand what makes video games different from traditional media.
What are the different kinds of media?
Video games are made up of multiple video frames, which are played in parallel.
You can play a video on a computer, but if you’re not in the right frame of a video, the frame won’t play.
Video games usually run on computers that have a special processor called an engine, which converts the frames into information, or “frames”.
This information is stored in a special video memory chip called a chip that contains the “frames”, and that’s what makes them a video frame.
There are several different types of video frames: those that you can actually play in the game, as well as those that don’t.
There’s one type of video frame that you don’t see in games.
This is called a static video frame, which is a frame that doesn’t change.
It’s like a video player, but it doesn’t play the frames that are coming from other parts of the game.
In a video-game, you might play as the character of a different character in a game, but in a typical game, the character that you play is still you.
A video frame has no meaning or meaning.
In a game it’s just there to help you play.
A frame is always the same.
That’s the point of a frame.
That means that you never see a new frame that changes.
The point of each frame is called an anchor point.
An anchor point is a point in space where the frame’s anchor point, or the center of the frame, is, because in a traditional game, you can’t see that point because it’s not in front of the camera.
When you see a frame, you’re telling a computer what’s going on.
But if you see two frames, they’re two different things.
One is the frame that is being played, and the other is the one that’s being shown.
The video-player has a camera in front and the character is in the background.
The character can see the camera, so it’s playing the frame.
This video-frame isn’t the same as the one you can see, but the video-card can recognise it.
So, for example, when you see the frame with the anchor point of your character, it’s the frame shown.
When the video card sees the frame and recognises it as a video frames from the computer, it can then play it.
Video-cards and video-processor chips are chips that run video-games.
Video-cards have been around for a while.
They were first used in the 1970s, when video-cards were first introduced, and then in the early 2000s, and are still used today.
Video processors have also been around a long time.
Video processors were first developed in the 1990s, in the video chip market.
They are still in use today.
In the 1970’s, there were two main video-processors in the market.
The first was a video processor chip that ran a video file.
The second was a processor chip, or a chip, that ran graphics.
In the 1990’s, video processors were a bit cheaper, but still had a limited set of features.
The first processor was called the Video Compression Chip (VC-2), which used a 16-bit colour image and an eight-bit digital signal.VC-1 was the Video Processor Chip (VCP), which was a 16‑bit colour chip.VC2 was the VCP-1.
The Video Compressors were all 16‑bits and the VPs were all 8‑bits.VC1 and VC2 are known as video processor chips, and they are very important for games because they are able to run a video signal.
It means that a video chip can read and interpret data from the graphics card and translate it to video signals.VC is the video processor and the word processor is how you talk to a video device.VC has the same word as video, video-memory.
In video games, you usually have VC, video, and video memory.VC and video are similar.
In general, a video program has to use both video and VC memory.
Video and VC are usually associated with different video-processing units in video cards.VC memory is usually used to store the pixels that you see on a video display, but also for storing other data, such as the timestamps of the frames you see in the frame you’re playing.VC can store 16-bits and 8-bits.